LIGHT
9Sleipnir the Runick Mane
Archetype:
Runick
ATK:
1500
DEF:
1500
View:
4914
2 "Runick" monsters During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both that monster and this card until the End Phase. If a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Runick Token" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of "Sleipnir the Runick Mane" once per turn.
Sleipnir the Runick Mane — Power Evaluation
Final Score: 65 ± 6 · Confidence: Medium
- Intrinsic: 65 · Deck: 66 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Utility
Why it scores here
Sleipnir's value is its Quick Effect: during your Main Phase or the opponent's Battle Phase it banishes one face-up opponent monster along with itself, which makes it a real removal tool for a Fusion. Its second effect turns each opponent search from the Main Deck into a 1500/1500 Runick Token, so it still gives a body back. It is run in 400 of 400 sampled decks, almost always as a single copy, and appears in all 6 recorded boards, so the score rests on verified text and deck/combo evidence. High ATK and the Level 9 body earn nothing on their own, and as a Fusion it scores low on material utility.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | It is in all 400 sampled decks and all 6 recorded boards, but the evidence shows no starter or searched role, so it is reached through a Fusion summon rather than a search (observed). |
| Combo & Conversion | 65 | It appears in 6 of 6 recorded boards with an average power index of 79.5, but the combo role fields are empty and it is never tagged as a starter or payoff (observed). |
| Resource Economy | 50 | Banishing itself to remove a monster is a one-for-one trade, and the opponent-search token is a body gain with no card-draw or refuel text (verified). |
| Effect & Interaction | 70 | The Quick Effect banishes one face-up opponent monster on either player's turn, so the removal is flexible and hard to play around (verified). |
| Material Utility | 25 | As a Fusion monster it is not a normal material body, and no evidence shows it used as material (verified). |
| Resilience & Flexibility | 60 | It works in both your Main Phase and the opponent's Battle Phase, and the token effect triggers on the opponent's turn, so it has more than one timing window (verified). |
| Deck-Building Efficiency | 75 | It is typically run at 1 copy with no garnet or lock text, and the 3-copy maximum is no barrier (observed, plus verified text). |
Calculation
Weight profile: Removal / Negation primary, no secondary blend. Intrinsic ≈ 65, Deck ≈ 66, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Quick-Effect banish removal that works on either player's turn
- Token generation on opponent's Main Deck searches gives a body back
- Near-universal deck presence in the sample (400 of 400 decks) at one copy
- Live in 100% of recorded combo boards, average power index 79.5
Weaknesses
- Removal costs the card itself, so it is one-for-one
- Requires a Fusion summon and two Runick monsters
- Not a starter, searcher, or payoff in any recorded combo
- Weak as material because it is a Fusion monster
Counters / choke points
- The opponent can respond to the Quick Effect while it is on the chain; no specific counter cards appear in the evidence
- Opponent monsters that are already protected or not face-up cannot be targeted; the evidence does not list specific cards
Best use
Removal / Negation with a token-generation back-up effect. Decks: Runick (Mysterune), Runick, Radiant Typhoon, Generaider. Suggested copies: 1.
Evidence & gaps
- Verified: Quick Effect banishes one face-up opponent monster together with itself; Opponent Main Deck search creates a 1500/1500 Runick Token; Each effect is once per turn; Fusion monster with Level 9 and 1500 ATK/DEF; Present in 400 of 400 sampled decks, all at 1 copy typical
- Observed: All 6 recorded combo boards include the card, average power index 79.5; Strongest co-occurring partners are Runick support cards (99.2% Hugin, 98% Runick Flashing Fire); Usage statistics show 100% inclusion in three archetype/gameplay homes
- Inferred: Removal is the primary role because the banish effect is the card's main function; Its token effect gives back a body but is not a card-advantage engine; Deck resilience is moderate because the line depends heavily on Runick support
- Data gaps: no banlist token — assumed 3 copies (unlimited) combo combo role fields are empty, so the starter/material/payoff split is not confirmed by the board data no rulings or tournament results in the evidence pack the Fusion material requirements beyond 2 Runick monsters are not spelled out in the evidence






